The goal of the competition is to build static blog generator using one of the many Scheme programming language implementations.
All the features are described along the number of points given for their completion. Code style will also be scored by a jury.
(austerity by /u/shvembldr [instagram])
TBD
Simplicity — the design must be simple, both in implementation and interface. It is more important for the interface to be simple than that the implementation be simple.
Correctness — the design must be correct in all observable aspects. Incorrectness is simply not allowed.
Consistency — the design must not be inconsistent. A design is allowed to be slightly less simple and less complete to avoid inconsistency. Consistency is as important as correctness.
Completeness — the design must cover as many important situationsas is practical. All reasonably expected cases must be covered. Simplicity is not allowed to overly reduce completeness.
Richard P. Gabriel
It is highly recommend to have a Continuous Integration facility hooked into the git repository whatever the platform you are developing for. Example, on source hut check man.sr.ht/builds.sr.ht/. Otherwise, describe in the documentation the steps required to run your project.
All submission must come with a Makefile
with the following targets:
make init
will setup a local environment for running the blog generator from source that do must not require superuser privileges.make check
will run any unit tests you have written.make doc
must build the documentation.make render
must render the source files into html as described in the following specification.make server
will spawn a webserver at port 8000 suitable to browser the generated website.make pdf
must render the blog in .pdf
format (if implemented)make epub
must render the blog in .epub
format (if implemented)The following scoring takes into account the fact that any public feature must be documented.
.pdf
rendering of the whole blog (50pts).epub
rendering of the whole blog (50pts)Simplicity — the design must be simple, both in implementation and interface. It is more important for the implementation to be simple than the interface. Simplicity is the most important consideration in a design.
Correctness — the design must be correct in all observable aspects. It is slightly better to be simple than correct.
Consistency — the design must not be overly inconsistent. Consistency can be sacrificed for simplicity in some cases, but it is better to drop those parts of the design that deal with less common circumstances than to introduce either implementational complexity or inconsistency.
Completeness — the design must cover as many important situations as is practical. All reasonably expected cases should be covered. Completeness can be sacrificed in favor of any other quality. In fact, completeness must be sacrificed whenever implementation simplicity is jeopardized. Consistency can be sacrificed to achieve completeness if simplicity is retained; especially worthless is consistency of interface.
The goal of this part of the challenge is to be creative. Preliminary hints are given to the three expected features in some form of latin riddles.
The first mysterious hint was not revelead yet!
The second mysterious hint was not revelead yet!
The last mysterious hint was not revealed yet!
There must a maximum of three persons in a team.
Yes.
If you find it is useful: yes!
There is nothing like ahead of time, the competition is already started!
Yes, but you must actually produce some Scheme code.
Commit your code! If anything works, it will be scored based on that.
More Scheme code!
Scheme programming language is fun!