Nitpick with FLOOR etc. Michael Sperber (07 Jul 2005 08:46 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (09 Jul 2005 00:50 UTC)
Re: Nitpick with FLOOR etc. Michael Sperber (11 Jul 2005 06:55 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (16 Jul 2005 02:01 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (16 Jul 2005 08:38 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (16 Jul 2005 17:42 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (16 Jul 2005 09:12 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (16 Jul 2005 18:19 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (17 Jul 2005 17:23 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (17 Jul 2005 17:35 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (17 Jul 2005 22:43 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (18 Jul 2005 01:43 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (18 Jul 2005 02:31 UTC)
Re: Nitpick with FLOOR etc. bear (18 Jul 2005 05:59 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (18 Jul 2005 18:57 UTC)
Re: Nitpick with FLOOR etc. bear (19 Jul 2005 01:35 UTC)
Re: Nitpick with FLOOR etc. Alan Watson (19 Jul 2005 20:30 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (21 Jul 2005 17:35 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (24 Jul 2005 23:15 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (18 Jul 2005 03:24 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (18 Jul 2005 18:24 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (18 Jul 2005 18:41 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (21 Jul 2005 23:36 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (22 Jul 2005 00:50 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (25 Jul 2005 00:54 UTC)
Re: Nitpick with FLOOR etc. bear (27 Jul 2005 15:56 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (01 Aug 2005 16:33 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (25 Jul 2005 01:16 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (25 Jul 2005 02:38 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (28 Jul 2005 01:11 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (28 Jul 2005 18:15 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (01 Aug 2005 16:59 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (02 Aug 2005 13:58 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (18 Jul 2005 17:39 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (18 Jul 2005 18:15 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (20 Jul 2005 19:24 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (20 Jul 2005 21:35 UTC)
Re: Nitpick with FLOOR etc. bear (20 Jul 2005 22:41 UTC)
Re: Nitpick with FLOOR etc. Paul Schlie (20 Jul 2005 22:47 UTC)
Re: Nitpick with FLOOR etc. Aubrey Jaffer (21 Jul 2005 01:31 UTC)

Re: Nitpick with FLOOR etc. Paul Schlie 18 Jul 2005 03:24 UTC

> From: Paul Schlie <xxxxxx@comcast.net>
>> The possibility that systems may implement exact infinities rules out
>> having the error be with INEXACT->EXACT (passed real infinities).
>
> - so what? (as personally I'd rather have an "exact" infinity returned
>   for a calculation that would otherwise potentially crash the program
>   attempting to allocate GigaBytes of memory to store an arbitrarily large
>   "exact" result, or an "inexact" infinity which is known to possibly
>   be smaller than the largest representable "exact" value.)

sorry, I'm not sure what I was thinking about when I responded to your
statement, but I'll try again:

- maybe that implies that infinities and their reciprocals are in a class by
themselves, as neither are warranted to have some minimal precision, as both
exact and inexact representations have, but rather represent an underflow of
the minimal precision otherwise warranted, thereby effectively representing
the bounds of an implementation's exact/inexact representations?

...

Thereby it becomes possible that:

 (inexact->exact #i1/0) => #i1/0

Merely indicating the value was greater in magnitude than the greatest
representable inexact value, but less than the greatest representable
exact value, but without a minimally sufficient resolvable precision?

Implying something along the line of:

  #e-1/0     ..  #e-xxx  ..      #e-0/1 0  ...
    |     |                   |     |   |
       #i-1/0 .. #i-xxx .. #i-0/1       0  ...