> From: Amirouche Boubekki <xxxxxx@gmail.com>
> Date: Tuesday, October 15, 2019 4:36 AM
> Le lun. 14 oct. 2019 à 20:50, <xxxxxx@ancell-ent.com> a écrit :
>
> [...]
>
>> For an application where data transmission requirements are modest,
>> the Skype supernode approach is an alternative to peer-to-peer.
>
> What is Skype supernode?
Note I'm talking about their consumer product, not the completely
different technology "Skype for Business".
Before they were bought by Microsoft they took advantage of clients
that weren't behind firewalls to connect clients that were in
client-server mode, which e.g. caused some universities and the like
to block them. A year after Microsoft bought them, these were
replaced with "10,000" company ones, reputedly running Linux (this was
2 years before Steve Ballmer was replaced by Satya Nadella, but well
after the "Windows or nothing!" attitude had a role in debacles like
the billion dollar Kin smartphone which failed in 2 months).
> [...]
>
>>> A peer initiating a request must wait for a reply at most 5 seconds.
>>
>> Another hard limit that should be thought about. Colonies on the
>> Earth's moon, and in space in our Earth-Moon Lagrangian points,
>> are close enough to consider including in the remit of this system
>> (https://en.wikipedia.org/wiki/Lagrange_point_colonization), and
>> let's say they enforce a minimum round trip of ~2.5 seconds.
>>
>> I can imagine terrestrial situations where a long round trip is
>> possible, although I'm not sure they'd be suited for this protocol.
>
> This is not IPFS. My idea behind this protocol is to solve today's
> problems.
Which is why I didn't suggest trying to include other planets like
Mars, where a round trip varies from 8 to 40 minutes. Allowing for an
extra 2.5 seconds for the Earth-Moon region strikes me as a rather
small accommodation, which might be useful for some situations on Earth.
> [...]
>
>> - Harold
>
> Thanks!
You're welcome.
- Harold