Any more bugs/typos?
Vladimir Nikishkin
(15 Sep 2020 15:35 UTC)
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Re: Any more bugs/typos?
Wolfgang Corcoran-Mathe
(15 Sep 2020 19:13 UTC)
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Re: Any more bugs/typos?
Vladimir Nikishkin
(16 Sep 2020 01:54 UTC)
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Re: Any more bugs/typos?
Arthur A. Gleckler
(16 Sep 2020 02:49 UTC)
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Re: Any more bugs/typos?
Wolfgang Corcoran-Mathe
(16 Sep 2020 05:50 UTC)
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Re: Any more bugs/typos?
Vladimir Nikishkin
(16 Sep 2020 06:19 UTC)
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Re: Any more bugs/typos?
Wolfgang Corcoran-Mathe
(16 Sep 2020 16:11 UTC)
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Re: Any more bugs/typos?
Wolfgang Corcoran-Mathe
(16 Sep 2020 16:15 UTC)
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Re: Any more bugs/typos?
Vladimir Nikishkin
(17 Sep 2020 04:00 UTC)
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Re: Any more bugs/typos?
Wolfgang Corcoran-Mathe
(17 Sep 2020 05:49 UTC)
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Re: Any more bugs/typos?
Vladimir Nikishkin
(17 Sep 2020 06:04 UTC)
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Re: Any more bugs/typos? Marc Nieper-Wißkirchen (17 Sep 2020 07:00 UTC)
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Re: Any more bugs/typos?
Vladimir Nikishkin
(17 Sep 2020 07:08 UTC)
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Re: Any more bugs/typos?
Marc Nieper-Wißkirchen
(17 Sep 2020 07:14 UTC)
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Re: Any more bugs/typos?
Vladimir Nikishkin
(17 Sep 2020 07:22 UTC)
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Re: Any more bugs/typos?
Marc Nieper-Wißkirchen
(17 Sep 2020 07:25 UTC)
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Re: Any more bugs/typos?
Vladimir Nikishkin
(17 Sep 2020 07:50 UTC)
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Re: Any more bugs/typos?
Marc Nieper-Wißkirchen
(17 Sep 2020 08:00 UTC)
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Re: Any more bugs/typos?
Vladimir Nikishkin
(17 Sep 2020 08:04 UTC)
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Re: Any more bugs/typos?
Wolfgang Corcoran-Mathe
(17 Sep 2020 16:47 UTC)
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A Bézier curve is defined through its control *points*. Don't call them vectors, please. The canvas is an affine space (with a Euclidean metric), not a vector space. Two points shall yield a linear curve, which is perfectly valid. Three points shall yield a quadratic curve. Four points shall yield a cubic curve. I don't understand why the N >= 5 point case is discouraged? There is a well-defined notion of a Bézier curve of degree N - 1. Marc Am Do., 17. Sept. 2020 um 08:04 Uhr schrieb Vladimir Nikishkin <xxxxxx@gmail.com>: > > >which it isn't--(draw-bezier vec1 vec2) is a valid call) > > It is required, or at least I meant it to be required. For simple > straight lines, (draw-line) is a reasonable choice. > I think Bezier curves can be reduced to straight lines in the > two-point case, but I am not exactly sure of the math. > So at least three points, two knots and a control point are required. > Moreover, adding additional points (as in 5 arguments) does not turn a > cubic Bezier into a quartic Bezier in the sample implementation, but > does some evil image-magick trickery (ImageMagick explicitly warns > against using 5 points). > > >(draw-bezier vec1 vecI ... vecN) > > I wanted to use an ellipsis, but ellipsis seems to have some special > meaning in Scheme (at least in the macro definitions), which I am not > as familiar as I should be. If it is fine, I will replace the bracket > notation with the ellipsis. > The brackets I took from man pages, where it usually denotes > "optional", and the asterisk means "0 or more times" almost > everywhere. > > On Thu, 17 Sep 2020 at 13:49, Wolfgang Corcoran-Mathe <xxxxxx@sigwinch.xyz> wrote: > > > > On 2020-09-17 12:00 +0800, Vladimir Nikishkin wrote: > > > Is it fine to use the [vecI]* notation, or there is a more common one in Scheme? > > > > The [vecI]* notation is unfamiliar to me. Is it used in other SRFIs, > > or elsewhere? > > > > The new version, > > > > (draw-bezier vec1 vec2 [vecI]* vecN), > > > > seems a little misleading, since vecN appears to be required (which it > > isn't--(draw-bezier vec1 vec2) is a valid call). If the double-bracket > > version mentioned earlier seems ugly, I recommend: > > > > (draw-bezier vec1 vecI ... vecN) > > > > -- > > Wolfgang Corcoran-Mathe <xxxxxx@sigwinch.xyz> > > > > "A LISP programmer knows the value of everything, but the cost > > of nothing." --Alan J. Perlis > > > > -- > Yours sincerely, Vladimir Nikishkin